SBgl 0.1.0
A graphics framework in C99
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sbgl_PipelineConfig Struct Reference

Configuration for creating a graphics pipeline. More...

#include <sbgl_types.h>

Collaboration diagram for sbgl_PipelineConfig:

Data Fields

sbgl_Shader vertexShader
 
sbgl_Shader fragmentShader
 
sbgl_VertexLayout vertexLayout
 
sbgl_BlendMode blendMode
 

Detailed Description

Configuration for creating a graphics pipeline.

Definition at line 204 of file sbgl_types.h.

Field Documentation

◆ blendMode

sbgl_BlendMode sbgl_PipelineConfig::blendMode

Definition at line 208 of file sbgl_types.h.

◆ fragmentShader

sbgl_Shader sbgl_PipelineConfig::fragmentShader

Definition at line 206 of file sbgl_types.h.

◆ vertexLayout

sbgl_VertexLayout sbgl_PipelineConfig::vertexLayout

Definition at line 207 of file sbgl_types.h.

◆ vertexShader

sbgl_Shader sbgl_PipelineConfig::vertexShader

Definition at line 205 of file sbgl_types.h.


The documentation for this struct was generated from the following file: