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SBgl 0.1.0
A graphics framework in C99
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Configuration for engine initialization. More...
#include <sbgl_types.h>

Data Fields | |
| uint32_t | windowWidth |
| uint32_t | windowHeight |
| const char * | windowTitle |
| sbgl_ResourceLimits | limits |
| bool | enableValidation |
Configuration for engine initialization.
Provides explicit control over initialization parameters including resource limits and runtime behavior flags.
Definition at line 308 of file sbgl_types.h.
| bool sbgl_InitConfig::enableValidation |
Enable Vulkan validation layers.
Definition at line 313 of file sbgl_types.h.
| sbgl_ResourceLimits sbgl_InitConfig::limits |
Resource allocation limits.
Definition at line 312 of file sbgl_types.h.
| uint32_t sbgl_InitConfig::windowHeight |
Initial window height in pixels.
Definition at line 310 of file sbgl_types.h.
| const char* sbgl_InitConfig::windowTitle |
Window title string (optional, may be NULL).
Definition at line 311 of file sbgl_types.h.
| uint32_t sbgl_InitConfig::windowWidth |
Initial window width in pixels.
Definition at line 309 of file sbgl_types.h.