SBgl 0.1.0
A graphics framework in C99
Loading...
Searching...
No Matches
sbgl_Vec4 Union Reference

4D Vector, 16-byte aligned. More...

#include <sbgl_math.h>

Data Fields

struct { 
 
   float   x 
 
   float   y 
 
   float   z 
 
   float   w 
 
};  
 
float v [4]
 

Detailed Description

4D Vector, 16-byte aligned.

Definition at line 61 of file sbgl_math.h.

Field Documentation

◆ [struct]

__extension__ struct { ... } sbgl_Vec4

◆ v

float sbgl_Vec4::v[4]

Definition at line 66 of file sbgl_math.h.

◆ w

float sbgl_Vec4::w

Definition at line 64 of file sbgl_math.h.

◆ x

float sbgl_Vec4::x

Definition at line 64 of file sbgl_math.h.

◆ y

float sbgl_Vec4::y

Definition at line 64 of file sbgl_math.h.

◆ z

float sbgl_Vec4::z

Definition at line 64 of file sbgl_math.h.


The documentation for this union was generated from the following file: