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SBgl 0.1.0
A graphics framework in C99
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4D Vector, 16-byte aligned. More...
#include <sbgl_math.h>
Data Fields | ||
| struct { | ||
| float x | ||
| float y | ||
| float z | ||
| float w | ||
| }; | ||
| float | v [4] | |
4D Vector, 16-byte aligned.
Definition at line 61 of file sbgl_math.h.
| __extension__ struct { ... } sbgl_Vec4 |
| float sbgl_Vec4::v[4] |
Definition at line 66 of file sbgl_math.h.
| float sbgl_Vec4::w |
Definition at line 64 of file sbgl_math.h.
| float sbgl_Vec4::x |
Definition at line 64 of file sbgl_math.h.
| float sbgl_Vec4::y |
Definition at line 64 of file sbgl_math.h.
| float sbgl_Vec4::z |
Definition at line 64 of file sbgl_math.h.