SBgl 0.1.0
A graphics framework in C99
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sbgl_Vec3 Union Reference

3D Vector, 16-byte aligned and padded for SIMD safety. More...

#include <sbgl_math.h>

Data Fields

struct { 
 
   float   x 
 
   float   y 
 
   float   z 
 
   float   _pad 
 
};  
 
float v [4]
 

Detailed Description

3D Vector, 16-byte aligned and padded for SIMD safety.

Definition at line 49 of file sbgl_math.h.

Field Documentation

◆ [struct]

__extension__ struct { ... } sbgl_Vec3

◆ _pad

float sbgl_Vec3::_pad

Definition at line 53 of file sbgl_math.h.

◆ v

float sbgl_Vec3::v[4]

Definition at line 55 of file sbgl_math.h.

◆ x

float sbgl_Vec3::x

Definition at line 52 of file sbgl_math.h.

◆ y

float sbgl_Vec3::y

Definition at line 52 of file sbgl_math.h.

◆ z

float sbgl_Vec3::z

Definition at line 52 of file sbgl_math.h.


The documentation for this union was generated from the following file: