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SBgl 0.1.0
A graphics framework in C99
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3D Vector, 16-byte aligned and padded for SIMD safety. More...
#include <sbgl_math.h>
Data Fields | ||
| struct { | ||
| float x | ||
| float y | ||
| float z | ||
| float _pad | ||
| }; | ||
| float | v [4] | |
3D Vector, 16-byte aligned and padded for SIMD safety.
Definition at line 49 of file sbgl_math.h.
| __extension__ struct { ... } sbgl_Vec3 |
| float sbgl_Vec3::_pad |
Definition at line 53 of file sbgl_math.h.
| float sbgl_Vec3::v[4] |
Definition at line 55 of file sbgl_math.h.
| float sbgl_Vec3::x |
Definition at line 52 of file sbgl_math.h.
| float sbgl_Vec3::y |
Definition at line 52 of file sbgl_math.h.
| float sbgl_Vec3::z |
Definition at line 52 of file sbgl_math.h.