SBgl
0.1.0
A graphics framework in C99
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- c -
camera_pos :
sbgl_VoxelSystem
cameraPos :
sbgl_CullPushConstants
capacity :
sbgl_RenderQueue
,
VoxelPool
categoryMask :
sbgl_LogConfig
center :
sbgl_Sphere
chunk_radius :
sbgl_VoxelConfig
,
sbgl_VoxelSystem
className :
sbgl_Window
clearColor :
sbgl_InternalContext
color :
sbgl_InstanceData
,
sbgl_Material
,
sbgl_Vertex
commandAddress :
sbgl_CullPushConstants
commandBuffers :
sbgl_GfxContext
commandPool :
sbgl_GfxContext
computePipelines :
sbgl_GfxContext
coreResult :
sbgl_ErrorDetail
count :
sbgl_RenderQueue
counterAddress :
sbgl_ShellPushConstants
countsAddress :
sbgl_CullPushConstants
cpu_frame_time :
sbgl_Telemetry
cpu_sort_time :
sbgl_Telemetry
cpuAABB :
sbgl_VoxelSystem
ctx :
sbgl_InitResult
,
sbgl_VoxelSystem
cullPipe :
sbgl_VoxelSystem
current :
SblArena
current_frame :
VoxelPool
currentFrame :
sbgl_GfxContext
,
sbgl_InternalContext
currentImageIndex :
sbgl_GfxContext
cursorLocked :
sbgl_Window
cursorVisible :
sbgl_Window
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